Gamification of Education Presentation
3rd World Farmers
3rd World Farmers
Developers: University of Copenhagen IT students.
Description: Simulates mechanisms that cause poverty.
Location developed: At the University of Copenhagen in Denmark.
Year: Spring of 2005.
Why Created:
1. 3rd world farmers suffer
2. Harsh environment.
Player have to : Grow crops. “Smartly”
Goals: Collect Money and invest.
Challenges: Wars, Corrupt Officials
Rules: Grow and build your
Infrastructure.
Outcomes: Prosperity of the farmers.
Hardships: World Prices Drop.
Choices: Lose the Crops
Action: Take opportunities.
Critique: Put you in farmers shoes. Rating: Simulates the harsh environment.
Demonstration: 3rd World Farmers
Conclusion: Put you in farmers shoes.
Gamification is helping.
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